﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace KFGame
{
[System.Serializable]
public class RankData
{
    //车图
    public string carname;
    //用户头像
    public string handimg;
    //排序
    public int index = 0;
    //数值 
    public int count = 0;
}
}